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Showing posts from May, 2014

A Blast From The Past | Blender Cycles Rendering

Recently I decided to go back to some of my old images and look at them more critically.  After looking at them I thought it would be good practice for me to actually apply the things I have learned.  Since I don't have to start a new image from scratch I can quickly address the issues I see now that I was either too lazy to fix or either could not see the problem or solution at the time.  Here is an updated version of a scene I did in 2012 I think it was.