Another image based on the Tokyo flood tunnels. Needs a bit more work and a some fixes but its almost there. I'm really enjoying making these little scenes and would like to keep it up. It would be great to get a new one done every week as its a really good practice to keeping the scenes small not getting caught up in the tiny details but focusing on the larger picture. A good example of that is the stairs, since I give my self 2-4 hours for these scenes (not counting render time) I kept the stairs very basic with just cubes pushed and pulled to the right shapes with little to no detail. Normally I would spend too much time getting caught up in modeling everything out as best I could...and then get bored and never work on the image again. Keeping my self on a tight hourly schedule for these scenes I am able to judge what I should be modeling and what I can just use a box or other primitive object for and moving on.
Another collection of design/mockup sheets for a personal project. The game was a very simple 2D platformer in the vain of Super Mario. I got pretty far with the game but ended up getting busy with some contract work and the project feel into the ever growing abyss of personal projects. When I get some more free time I'd like to try and re-visit it. The visuals were really fun to work on. Inkscape was used to flesh out my initial sketches. Each character was broken up into pieces like a paper puppet. After Saving the pieces out at high resolution they would then be put back together in Blender 3D where they would be animated.
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