Inspired by an Andrew Price tutorial where he creates a tunnel scene. Figured I would take a stab at making my own version after watching the video. It is really empty and lacks good detail but over all I was happy enough with how it came out given I didn't spend too much time with it. Rendered using the internal render engine in Blender 3D. The thing that really made this work came from the compositor inside of Blender.
Right now I am in the throws of balancing. Not game balance but life balancing. At work we are currently trying to wrap up our game and so things are rather busy. At home both my kids AND my wife's birthdays are coming up in the next couple of weeks. So things feel rather difficult to balance properly. I was on track to get a simple blog post every week day for almost two months but I was only able to get through last month. At first I was pretty bummed that I missed a few days and then the old habits started to kick in again so it seemed like a good time to post something to keep the juices flowing. I doubt anyone really comes here on a regular basis, I assume most people that find their way here do so from one of my posts somewhere else. But I'd like to spend some more time putting things here instead of scattered all over the place so I will try and keep posting things as often as I can but for the next month or so the posts might have a fe...

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