2017 is finally coming to an end and I don't have much that I can is completed as of a couple of hours ago I can proudly say that my son and I finally finished Thimbleweed Park without a walkthrough. This is very exciting as I not only had a great time playing a brand new adventure game by one of my heroes Ron Gilbert but also was able to share the adventure with my son who is now hooked on adventure games. Completing the game was also another reminder that as a creative person I need to balance creating with consuming. As a full time game developer it can be exhausting when your hobby is also game development and many times you burn out on making or wanting to make to much while not consuming nearly enough. So while it would have been nice to write down a nice list of accomplishments from this year I am just as happy to write down that I learned it is just as important to feed your creative side as it is for you to create stuff and most importantly to share that experience however you can with the people you care about. I am truly excited for 2018!
Right now I am in the throws of balancing. Not game balance but life balancing. At work we are currently trying to wrap up our game and so things are rather busy. At home both my kids AND my wife's birthdays are coming up in the next couple of weeks. So things feel rather difficult to balance properly. I was on track to get a simple blog post every week day for almost two months but I was only able to get through last month. At first I was pretty bummed that I missed a few days and then the old habits started to kick in again so it seemed like a good time to post something to keep the juices flowing. I doubt anyone really comes here on a regular basis, I assume most people that find their way here do so from one of my posts somewhere else. But I'd like to spend some more time putting things here instead of scattered all over the place so I will try and keep posting things as often as I can but for the next month or so the posts might have a fe...
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